Up in the Air
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Since I decided to join one game a month, I need to come up with new ideas. Having the world cup this time around, I put myself in “hackathon mode” and developed Up in the Air over a weekend. It’s very simple (yes, even more simple than Martian Run!) but I really had a lot of fun playing around with the physics involved.
In case you are wondering, the game is done with libGDX.
Hope you like it!